Well remember I said that I tend to use PS4 over computers for gaming? Well, I had become addicted (finally admitted it) to BLR (Blacklight: Retribution) on PS4 which came to an end on 3rd September and discovered BLRevive, an unofficial fork of BLR. Got it installed on Steam with help from BLRevive on GitLab and Discord Channel. One issue I found was that it did not respond well to wireless keyboard and mouse so attached wired gaming keyboard and mouse and was making progress. Followed advice to use Proton 9.04 and add a script in launch options. The .exe is 32-bit dependent on DX9. After a few hours last night I got to the stage where I was the only player on a server which claimed 15 out of 16 seats, so I presumed a slot for me. On launch could only see me and then got an "out of video memory" message and game crashed out.
Not sure what the graphics demanded of the original PC Game, but my Graphics Card is a Zotac nVidia chipped GT1030 with 2 Gb GDDDR 5 graphics memory that supports DX12. I noticed that unlike PS4 game which had no cheat protection (a fellow player friend and I would swap notes on players who were either using cheat controllers or a cheatbox attached to the PS4 and would Votekick them). The BLRevive game uses the original PC game which has Battle Eye cheat protection - could this be the issue?
(Forgot to mention, Steam recognised my PS4 controller - had installed Steam Controller package from Synaptic which includes PS4 in list of devices)
Also, this is an unlisted game, not available on Steam as creators asked for it to be removed, so it is an 'unlisted' game in library which creates an additional Spacewar game (blank) in order for it to run, weird.
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