EA and it’s nonsense

It’s a matter of time EA, believe it or not you cannot void linux. In a few years you have the EA App running on linux (native) and i am pretty sure your EAC will be transferred too. Then all the magic on your side can happen suddenly. Enjoy your fun casting linux aside…for now…

Linux is growing and growing…we will see you back….mark my words.

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I find the depicted graph interesting. It shows a plummeting trend prior to blocking GnuLinux access points. Then they correlate the drop to blocking Linux.

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The graphic also shows a increase of cheaters since their new season launch within a week :joy:.

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I hate graphs that don't actually show fully complete information. For all I kncw the verticle axis could be "amount hours per day that it was cloudy". I know that that's not the case here, but I also don't know what it actually references. Number of active players? Total Accounts? What? And given this was before a launch of a new season by about a week or two, most people wouldn't play until it launches.

Literal nothingburger of a graph. I mean we know this because it's EA already, but still.

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They posted this on 6 december, after that they did not post newer status graphs. So in other words, it failed :joy:.

I would love to see a graph for 1 year.

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I just want data. Not "% lower compared to X". You can make anything look that good. That's why every year new phones or desktop gpus or cpus come out, they claim the same % compared to other things. It never actually is true (or at least is very rarely true) so it means nothing. Even the slight uptick again after the new season, means that they just most likely got the exact same number of cheaters back into the game after a bit.

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Yeah, that’s why they are not talking about it anymore on their twitter. I just checked it :joy:

I posted a link a while ago on here about EA Games banning GNU/Linux users because their anti-cheat software cannot determine that GNU/Linux automatically creates a nanosecond of a lag when playing native Windows games in Steam. This is because, let's face it, Windows Game Producers no nowt about *nix!

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It appears to me, that every for profit company, throws Linux into the garbage. If companies can't associate Linux with dollar signs, they could care less.

Reality is, EA has been making a ton of very poor decisions that are killing their company. Micro transactions, DEI and political topics that don't belong in games to begin with, hating on Linux so much as to block Linux entirely.

EA has been a garbage company, ever since they got big, back in the year 2000. Now, they are as bad as Microsoft, and I hate their company with a passion. I won't give EA a cent of my money, let em burn.

There is a reason why most AAA games are garbage now days, and AA, as well as Indie games, are so much better. When you make a game where you are not pushing a social or political message, and just make a game that is fun, people want to play it, imagine that?

Reality is, things are so tough and scary these days, people just want an escape from the horrors of everyday life. We seek our games to do that. But the minute you start making games for the share holders, instead of the people, thats the minute you know your lost.

Here's a quick easy list on how to not screw up games...

(1) Don't make games for your shareholder profits, they will never play your games!

(2) Don't include controversial DEI social topics, which will alienate half the player base.

(3) Don't push your companies or personal political agenda. We don't want to hear it!

(4) Don't release your game unfinished. Most AAA gaming studios are big offenders of this since Cyberpunk 2020 release. Put in the effort!

(5) Gaming studios used to do a test player base before games release, to make sure they are going the right direction, take feedback, fix issues. Get back to doing that. Remember, as a dev studio, you are all biased into thinking your game is great, but you won't know for sure, without a testing sample player base test.

Star Wars Outlaws, Dragon Of The Vailguard, and several other AAA gaming titles, are colossal failures of biblical proportions. Causing directors of these studios to leave, before the company gets carved up and sold.

People want finished games that are fun. People play games to escape everyday life. Don't push real life agenda's in games! Don't release games unfinished! Its really not asking a lot!

We had none of these issues in games 15-years ago and further back then that. Now, gaming studio's use their games as their therapy session, instead of going to therapy like a normal person, and working out their issues there.

All these big gaming studio's will learn the lesson, and are learning the lesson as we speak, when folks like me don't buy their games. Hey dev, I heard you folks thought your game would make 30,000 dollars. Guess what? It only made 3,000 off your die hard fans.

EA, be gone with ya, nobody wants ya. There are better AA and Indie games out there, then your AAA garbage. Big studios lost their way, time for us to educate them with our wallets, as they stay clammed shut!


I don't play games on GNU/Linux that aren't native any more. I only installed Steam to play ProjectM visualisations, but later found out I can use ProjectM with qmmp. My mainstay is PS4 Pro and the Naughty Dog Uncharted Franchise is brilliant, and Square Enix Lara Croft.

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Well there are at least companies that offers alternatives.

An alternative Command & Conquer game (the original C&C music composer develops music for this game).

An alternative Mass Effect game is also in the works called Exodus.

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The game is dieing anyway. During the season launch the numbers increased. But it dropped very hard

https://steamdb.info/app/1172470/charts/#1y

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Yep, when a game can't even break a million users in its entire life of 5-years, and charts show a steady decline since the beginning, that tells you all you need to know.

The problem with multi-player games today, is that they have no substance, no soul. Game dev's put in no effort, and keep putting out the same copy/paste slop, time and time again.

You will never see a multi-player game have the same quality as Half Life, dev's will never put that much effort into multi-player games. But they sure as heck will nickle and dime you out of micro-transactions!

Apex Legends is just another of the many slop games released to hope to cash in on people's ignorance. Most GenZ today don't know what good games are, because they haven't lived long enough to have played them.

Its all about gaming with their friends, thats all their concerned about, not the quality of the games. But jokes on them, because once GenZ is old enough to start a family and have kids, they won't have time to play games with their friends.

That will hopefully force GenZ to branch out, and look for single player games, that they can play at their own time and pace, when they have time available. It will be then, when they hopefully discover that single player games have more to offer.


I remember playing the multiplayer mode of ratchet & clank 3 in my ps2 with my cousin when I was around 6 or 7 years old

It had an online mode but I wasn't aware of much about the internet back then so I ignored it and just played with him with local split-screen

It was a lot of fun, it was a mix of platforming, shooter, taking over enemy bases, and having fun with vehicles

Fortnite is the closest to that that I've played in the last 10 years and it didn't come close to it in terms of fun. I don't have a ps4/5 nor any ratchet & clank pc port, but from what I've heard they never added that multiplayer mode again on any game after that one (correct me if im wrong)

I have watched gameplays and played some multiplayer games that are popular today. Mobile games (clash royale, brawl stars, mariokart tour, etc): It's either a cash grab or you have to spend your entire life into the game for the game to be fair. Fortnite: walking simulator until you find someone, then build a tall tower in 2 nanoseconds, then shoot. If you are a casual player and not a competitive one, good luck having fun, and if you are a competitive player, chances are you may not be having fun most of the time. Pokemon Unite (and by elimination league of legends, since ive heard they are similar): smash the button, smash the button, walk away, smash the button, walk away again. Fall guys is just fine, not the most fun game I've seen, but enjoyable, definitely way better than most other f2p from what I remember last time I played some years ago

Only online competitive multiplayer game I've had a lot of fun with in the current console generation was mario maker 2 (but because of being an expensive game, requiring an online subscription to play and the game being a few years old by now, it can take a while to find the 3 needed players for a public match...). Outside of nintendo, no modern multiplayer game I've heard of made me able to say "I had a lot of fun playing". At least we still have fun singleplayer games

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