It appears to me, that every for profit company, throws Linux into the garbage. If companies can't associate Linux with dollar signs, they could care less.
Reality is, EA has been making a ton of very poor decisions that are killing their company. Micro transactions, DEI and political topics that don't belong in games to begin with, hating on Linux so much as to block Linux entirely.
EA has been a garbage company, ever since they got big, back in the year 2000. Now, they are as bad as Microsoft, and I hate their company with a passion. I won't give EA a cent of my money, let em burn.
There is a reason why most AAA games are garbage now days, and AA, as well as Indie games, are so much better. When you make a game where you are not pushing a social or political message, and just make a game that is fun, people want to play it, imagine that?
Reality is, things are so tough and scary these days, people just want an escape from the horrors of everyday life. We seek our games to do that. But the minute you start making games for the share holders, instead of the people, thats the minute you know your lost.
Here's a quick easy list on how to not screw up games...
(1) Don't make games for your shareholder profits, they will never play your games!
(2) Don't include controversial DEI social topics, which will alienate half the player base.
(3) Don't push your companies or personal political agenda. We don't want to hear it!
(4) Don't release your game unfinished. Most AAA gaming studios are big offenders of this since Cyberpunk 2020 release. Put in the effort!
(5) Gaming studios used to do a test player base before games release, to make sure they are going the right direction, take feedback, fix issues. Get back to doing that. Remember, as a dev studio, you are all biased into thinking your game is great, but you won't know for sure, without a testing sample player base test.
Star Wars Outlaws, Dragon Of The Vailguard, and several other AAA gaming titles, are colossal failures of biblical proportions. Causing directors of these studios to leave, before the company gets carved up and sold.
People want finished games that are fun. People play games to escape everyday life. Don't push real life agenda's in games! Don't release games unfinished! Its really not asking a lot!
We had none of these issues in games 15-years ago and further back then that. Now, gaming studio's use their games as their therapy session, instead of going to therapy like a normal person, and working out their issues there.
All these big gaming studio's will learn the lesson, and are learning the lesson as we speak, when folks like me don't buy their games. Hey dev, I heard you folks thought your game would make 30,000 dollars. Guess what? It only made 3,000 off your die hard fans.
EA, be gone with ya, nobody wants ya. There are better AA and Indie games out there, then your AAA garbage. Big studios lost their way, time for us to educate them with our wallets, as they stay clammed shut!