Fractional scaling: causing games to assume lower screen resolution

I know Fractional Scaling is still a work in progress, but is there maybe a way to prevent the following behavior:

Whenever I have fractional scaling activated, games that I launch from Steam or GoG (which in turn use Wine/Proton) set a much lower resolution than my screen natively has and won't allow me to pick a higher one. It's as if the scaling somehow reduces the perceived max resolution of my screen.
Is there maybe a way to prevent / circumvent this behavior (other than disabling Fractional Scaling of course)?

My notebook's screen is a 2240x1400, so without FS everything looks tiny, with 200% everything looks much to big. Running the system on 1920x1080 would be an option but that again looks rather too pixel-y for my taste...

I would be interested in a solution to this as well. It's not so bad on HearthStone as that game doesn't suffer too much from lower resolutions, but playing Civilization VI (natively) or Cities Skylines 2 (via Proton) is an exercise in both patience and frustration when fractional scaling is turned on. Mine's currently set at 150% on a 32" 4K and HDR capable BenQ monitor.

My Linux experience is only with Ubuntu and, currently, Zorin, but for an OS that wants to be adopted by the common folk, it still has too many quirks. Love the ease with which you can just use Windows apps, such as Steam and GoG. But the problems with modern features like the broken fractional scaling and a lack of HDR are baffling. Or the little annoyances like having to turn automatic suspend off, otherwise I get these random seconds long freezes when switching between tabs on Firefox.

Sorry, had to vent a little.

By chance, I think I have found a solution now that works for me. In Gnome Tweaks > Fonts > Scaling Factor, it's possible to enhance basically everything rendered in system (windows, browser windows etc.) by a percentage, but without affecting the overall resolution (including games). The only remaining downside is now that my taskbar tabs have not adjusted to the new font size as well, so I can't read the full labels anymore. For anyone who's using grouped taskbar icons however, that won't be an issue.

Did You tried to change the Font Size on the Font itself? I mean, when You are in Gnome Tweaks and there in the Fonts Tab, You have there what Font is used by what. And when YYou click on it, you can change the Font. But You can change the Font Size, too.

When I do that, the taskbar font won't be affected, resulting in tiny taskbar font :wink: That's worse than taskbar tab width being too short. But really, not much of a problem. Definitely not as annoying as the problems caused by fractional scaling atm.

1 Like