Problem with game .exe on Zorin OS

When I run an .exe game on Zorin OS, it works perfectly.

However, after approximately 10 minutes, the game closes automatically. What could be the problem?

That sound like screensaver or suspend mode is turning on.
You can install the gnome extension "caffeine" or "espresso" to avoid goingyour system to sleep during watching videos or playing games.

Install gnome extension manager

sudo apt install gnome-shell-extension-manager

then open it and search for the extension and install it.

By default caffeine and espresso are enabled when apps are in fullscreen mode. You can turn caffeine on in the quick settings of the taskbar (click on the battery/WLAN/speakers icon) and espresso with the cup icon in the taskbar.
At tab "installed" in extension manager you can make the settings for the extension when you click on the cog wheal.

These Gnome extensions have the advantage that you don't have to change the suspend and screensaver settings just to watch movies, listen to music or play games without interruption.

How are Settings>Energy and Settings>Privacy>Lock Screen are set up?

No resolved !

Did you check your temperatures when that happens?

Can You set the Power Mode to Performance and then check if it behaves different?

It seems to take a little longer, but it still keeps closing the game.
I'm only using dual boot because of this, since I own the game in question, so I need to perform tests, updates, improvements, and various time-consuming activities with the game running, but it turns out that with ZorinOS it's not possible.

My terminal logs wheen the app is running:

info:  VK_EXT_vertex_attribute_divisor:
info:    vertexAttributeInstanceRateDivisor : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32:
info:    khrExternalMemoryWin32         : 0
info:  VK_KHR_external_semaphore_win32:
info:    khrExternalSemaphoreWin32      : 0
info:  VK_KHR_load_store_op_none:
info:    khrLoadStoreOpNone             : 1
info:  VK_KHR_maintenance5:
info:    maintenance5                   : 1
info:  VK_KHR_maintenance6:
info:    maintenance6                   : 1
info:  VK_KHR_maintenance7:
info:    maintenance7                   : 0
info:  VK_KHR_pipeline_library:
info:    khrPipelineLibrary             : 1
info:  VK_KHR_present_id:
info:    presentId                      : 1
info:  VK_KHR_present_wait:
info:    presentWait                    : 1
info:  VK_KHR_swapchain:
info:    khrSwapchain                   : 1
info:  VK_KHR_swapchain_mutable_format:
info:    khrSwapchainMutableFormat      : 1
info:  VK_KHR_win32_keyed_mutex:
info:    khrWin32KeyedMutex             : 0
info:  VK_NV_descriptor_pool_overallocation:
info:    descriptorPoolOverallocation   : 1
info:  VK_NV_low_latency2:
info:    nvLowLatency2                  : 1
info:  VK_NV_raw_access_chains:
info:    shaderRawAccessChains          : 1
info:  VK_NVX_binary_import:
info:    nvxBinaryImport                : 0
info:  VK_NVX_image_view_handle:
info:    nvxImageViewHandle             : 0
info:  Memory type mask for sparse resources: 0x80
info:  Memory type mask for buffer resources: 0x781, usage: 0x219ff
info:  DXVK: Graphics pipeline libraries supported
info:  Game: msedgewebview2.exe
info:  DXVK: v2.7.1
info:  Build: x86_64 gcc 15.1.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fffe8fce3c0
info:  Extension providers:
info:    Platform WSI
info:    OpenVR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:    OpenXR
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Found device: NVIDIA GeForce GTX 970 (NVIDIA 580.126.9)
info:  Found device: llvmpipe (LLVM 20.1.2, 256 bits) (llvmpipe 25.2.8)
info:    Skipping: Software driver
info:  DXGI: Hiding actual GPU, reporting:
info:    vendor ID: 0x1002
info:    device ID: 0x73df
warn:  DxgiAdapter::QueryInterface: Unknown interface query
warn:  17399d75-964e-4c03-99f8-9d4fd196dd62
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0948:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
0a98:err:ole:com_get_class_object class {fe58c767-bfc9-4b9b-9e9b-462ddbe9b4d9} not registered
0a98:err:ole:com_get_class_object no class object {fe58c767-bfc9-4b9b-9e9b-462ddbe9b4d9} could be created for context 0x1
03e0:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Storage.AccessCache.StorageApplicationPermissions"
03e0:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Storage.AccessCache.StorageApplicationPermissions"
03e0:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Storage.AccessCache.StorageApplicationPermissions"
0a98:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager"
0a98:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager"

Hi, how did you install the game? Was it through WINE? Have you tried running it in Steam using the option to choose non-Steam game?

I don't launch games by their EXE files, like you would do on Windows, typically that does not have positive results. I buy, download, and launch games through Steam. If the game is not on Steam, I don't need it. I've been playing games through Steam in forever, both on Windows in the 2000's, and Linux since 2014. Its the best chance your going to have to play games, especially when using Proton through Steam.


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