The funny thing is, this particular game got easy anti-cheat support a few months ago for linux. So it is kinda weird they blame linux users for all the cheaters in game. Most gamers are using windows anyway, so they will ban all the people on windows a few months later ? EA is full of s…
For me I won’t notice it anyway, i only play singleplayer games. But for people who do play, it’s terrible news. EA is blocking the steamdeck/Linux completely
Thanks for that info ..... I played Black Mesa years ago and play it on Win 7 every once in a while now .... it is really great to see it coming to Linux .... gonna check it out for posterity ..... LOL
I now play games that are single player ..... open world ...... simulation and first person ...... mostly hunting and fishing games .....
The Hunter: Call of the Wild ..... have 789 hrs to date so far and my newest game ..... play it daily .... love it
Russia Fishing 4 ..... 188.5 hrs
Fishing Planet ..... 10484.5 hrs
The Hunter: Classic ..... not so good IMHO
Pool 2D: Poolians ..... play against the computer which is a cheating mother so I mostly play against myself...... 241 hrs
Remember in 1995 when games were $50? $50 in 1995 adjusted for inflation in 2024 is $103.45. Meanwhile it's VASTLY more expensive to develop a AAA game today than it was in 1995, simply due to the much larger team sizes.
I'm no fan of the gradual increase in price either, but game prices are actually rising more slowly than inflation, especially when you consider that those $100 games are almost all special editions that come with junk you don't require, like extra outfits. Most AAA games launch at $60-70 right now. I think Ubisoft, with their moronic claim that Skull & Bones was quadruple A launched at $80, but I can't think of any other examples above $70 that didn't have a cheaper, non-collector's option.
For those in the game industry it really sucks. I know people working on games who have to use food stamps they're paid so little. Even $70 is hard to swallow. Wage growth, not just in the industry, but in the USA generally, has not kept up well with costs.
There are many people who refuse to pay more than 60. I even know people who aren't willing to go even for that, so it makes sense that prices of games are almost always not even close to 100... because they would lose so many sales that the profit would actually be less than if they sold it at 60.
I always wait till the price drops under 10 . Last game i paid full price whas Halo Infinite (could not wait for it, big halo fan). Now with 2 kids around me i wait till the price drops.
Games I want, I usually buy at full price. Games I'm sort of interested in, yeah, I wait for sales. I work in the game industry though, and feel like I'm undermining myself if I get too cheap too often. <_<
When it comes to games from steam, I always wait for sales
But when the game I am interested on getting is a 1st party nintendo title... I have no option but full price: they almost never go on sale, and when they do it's by such a small amount that it's not worth waiting years for. That's a double-edged sword: they get more money from franchises I know that I like, but I don't dare giving a chance to franchises that I'm not sure if I'll like in fear of spending so much on a game I won't play more than twice (looking specifically at you, Zelda BOTW with the 70€ price).